How to Get Better at Puzzle Games: Techniques That Work Across Genres
Practical problem-solving techniques for puzzle games: map the rules, work backwards, isolate the constraint, test small ideas, take breaks and use hints well.
Practical problem-solving techniques for puzzle games: map the rules, work backwards, isolate the constraint, test small ideas, take breaks and use hints well.
A field guide to puzzle game subgenres, from falling blocks and match-3 to logic grids, box-pushing, physics, spatial, programming and rule-breaking puzzles.
How Baba Is You works: nouns, IS and properties like YOU, WIN, STOP and PUSH, the tricks the game teaches, and how to think through levels without spoilers.
A spoiler-free guide to The Witness: how its line puzzles work, how the island teaches without words, and how to get unstuck without looking up answers.
The rules behind modern Tetris: the 7-bag randomizer, hold and next queue, SRS rotation and wall kicks, lock delay, T-spins, combos, back-to-back and garbage.